Wednesday, 14 December 2011

Evaluation

In the photography task we have been researching about 'Stop Motion' videos and how to create them etc. We have done several tasks in which we had to create our own stop motions by going out and thinking of different ways to make it look like a video. One of the first tasks we did was where 3 of us stud on steps outside and kept moving slowly every time meanwhile we took a picture with every step, when we put the images together using final cut which is a movie editing program the images came together and looked as though we were moving without moving our feet. We also did different experiments where we went into the studio and used lots of different props to create a Stop Motion in a large group. 





Wednesday, 7 December 2011

What we did in Studio today

Today for our task we went in the studio to see how motion capture works. We went on the Xbox Kinect Game Console and tried out various games to see how each of them worked. The first game was a Kinect Adventure game which had different mini games you could play, you had to move your whole body for most of them games which was quite difficult and took practice. The game was very clever as it detected where you were and what you were doing just by moving. 

What is Motion Capture?

Motion capture is defined as "The creation of a 3D representation of a live performance."
Motion capture used to be considered a fairly controversial tool for creating animation. In the early days, the effort required to 'clean up' motion capture data often took as long as if the animation was created by an animator, from scratch. Thanks to hard work by the manufacturers of motion capture systems as well as numerous software developers, motion capture has become a feasible tool for the generation of animation.

Xbox Kinect Voice Commands

This video is of people using the Xbox Kinect but controlling it with their voices, by saying commands they can get the Xbox to do what they want. 

Someone playing Xbox Kinect



This is game footage of someone playing Dead Island on the Xbox Kinect
I found this video a good example of the game play for kinect as you can tell that he would have to move about a lot and the motion capture picks the movement up. 

Wednesday, 16 November 2011

Equipment used for Stop Motion

Here is the equipment we used for our stop motion film: 
1.Canon 5D 
2. Cambo camera stand
3. Soft box wafers / striplight wafer
4. Sync lead
5. Bowens Pulsar Radio triggers
6. Bowens 500w lighting
7. Canon 24-105mm zoom lens